Interesting article on Developer Economics:
21-tools-behind-success-king-halfbrick-studios
vrijdag 27 februari 2015
woensdag 18 februari 2015
More Mam Bow 2 tutorial
Added a couple of sections on using Tiled, TileMap Rendering and Scrolling.
More to come sooooooon!
http://norakomi.com/tutorial_mambow2_tiled.php
More to come sooooooon!
http://norakomi.com/tutorial_mambow2_tiled.php
maandag 16 februari 2015
Working on a Mam Bow 2 tutorial for programmers
Currently working on a programming tutorial on how Mam Bow 2 was made.
A couple of sections are already done.
If you want to stay update and get notified when a new section comes online follow Norakomi on Facebook or Google+
http://norakomi.com/tutorial_mambow2_introduction.php
A couple of sections are already done.
If you want to stay update and get notified when a new section comes online follow Norakomi on Facebook or Google+
http://norakomi.com/tutorial_mambow2_introduction.php
zondag 15 februari 2015
vrijdag 23 januari 2015
Mam Bow 2 update: improved Gui , switchable left/right handed touch controllers and added level 9 beta
vrijdag 16 januari 2015
The Dutch Masters Shuffle Puzzle series will be a development log & LibGDX Game Development tutorial in one.
While we're trying to squeeze some of the greatest art works of the Dutch RijksMuseums into a classical shuffle puzzle for mobile devices you can follow our process, learn how to create shuffle puzzle using LibGDX yourself, help us out and/or see our mistakes.
Introduction section is up on the Norakomi website and I hope to be posting more content over the next couple of days:
Prototyping tools becoming essential
Interesting article on Developer Economics about prototyping tools
http://www.developereconomics.com/prototyping-tools-becoming-essential/
http://www.developereconomics.com/prototyping-tools-becoming-essential/
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