Boss for level 3 is as good as done.
Multiple scrolling layers; a fade out of part of the map and a fade in for a new background;
The snakeballs spawn randomly.
I still have to finetune some stuff like different scrolling speeds, enemy health, spawn-"speed" of snakeballs & a killanimation + transition to next screen when you kill the enemy.
This is what it looks like now:
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